glBlendEquation problem

I’m using the PowerVR OpenGL ES 2.0 Windows emulator (2.06.26.0649).  I’ve got some simple applications running fine.  However, when I call glBlendEquation(GL_FUNC_ADD) the emulator seems to hang.  According to the docs this function should be supported.  Has anyone else run into this problem? 

My graphics card is a GeForce 8800 Ultra, so I know the function itself should work on my system.

We just released a new version of the SDK: 2.07.27.0484 which is available here:

https://www.imgtec.com/powervr/insider/powervr-sdk.asp

Can you try using the version of PVRVFrame in this version, please?




That did seem to fix the glBlendEquation() problem.  Thanks.