I’m using the PowerVR OpenGL ES 2.0 Windows emulator (2.06.26.0649). I’ve got some simple applications running fine. However, when I call glBlendEquation(GL_FUNC_ADD) the emulator seems to hang. According to the docs this function should be supported. Has anyone else run into this problem?
My graphics card is a GeForce 8800 Ultra, so I know the function itself should work on my system.
We just released a new version of the SDK: 2.07.27.0484 which is available here:
https://www.imgtec.com/powervr/insider/powervr-sdk.asp
Can you try using the version of PVRVFrame in this version, please?
That did seem to fix the glBlendEquation() problem. Thanks.