Hi,All.
I encountered the same problem as this case glProgramBinary fails - #3 by ThomasW.
I found that gl program created using vertex shader and fragment shader can use glProgramBinary, but when calling glProgramBinary from gl program created using compute shader, the following error will be reported:
Unpack program binary error: could not load corrupt binary data
Is it because the compute shader created by PowerVR’s GPU does not support glGetProgramBinary/glProgramBinary?
This issue is not found on Adreno GPU and Mali GPU. They both run ok.
Looking forward to your reply very much, thank you!