how to achieve particle effects with Opengl ES2.0

HI,
    how to achieve particle effects with OpenGL ES2.0 ??
    OpenGL ES1.0 can finish it, and how to finish it with OpenGL ES2.0 ??
    is there any example code or reference??
    thanks!Smile



See Munshi, Ginsburg and Shreiner: “OpenGL ES 2.0 Programming Guide” on pages 290-296 (Section Particle Systems with Point Sprites). Code is available on the homepage of the book: http://www.opengles-book.com/index.html