iPhone OpenGL ES 1.1 starter tutorial


I’m just starting to learn programming for the iPod Touch/iPhone and I’m looking for a good tutorial written withing the last year that explains how to program OpenGL ES 1.1 Games. I downloaded XCode 3.1.4 with the iPhone simulator 3.1.3, and also the PowerVR SDK for OpenGL ES 1.1. While there are many samples included I’m having a hard time wrapping my head around the Model View Controller design pattern that apple uses for the iPhone and where’s there best place to put game logic. If anyone could post a tutorial explaining how to build a game for OpenGL ES 1.1 for iPhone that would be much appreciate.


This can get you started as it did for meTongue


That’s perfect! Thanks :wink: