I’m trying to load a 2048x2048 pvr texture on an iPhone 3gs, but it fails. 1024x1024 works fine. I’m just wondering if it’s a texture size limit?
Sorry, nevermind that post. It was a bug in the code I used to load pvrs.
Glad you figured it out! If you need any help with your PVR loading code, let us know and we’ll try to help you out