PVRShaderEditor Crashes on launch
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13
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732
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June 3, 2022
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GLSL shader compiler failure for valid source
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4
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736
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January 20, 2021
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Shader editor change opengl es version
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1
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1061
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July 11, 2018
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Cannot find compilers on PVRShaderEditor
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0
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654
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October 26, 2017
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Offline OpenGL ES compiler
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3
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948
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August 2, 2016
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PowerVR Tools and SDK 2016 R1 is live!
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0
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654
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April 1, 2016
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PowerVR Tools and SDK v4.0 is live!
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2
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731
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March 19, 2016
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PVRShaderEditor 2.6 Cycles Are "Random"
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5
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594
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December 30, 2015
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G6230 OpenCL Build Problems
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4
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658
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December 2, 2015
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Adding standard derivatives extension leads to a compiled failure
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7
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782
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November 13, 2015
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G6200 - OpenCL memory copy speed is extremely slow
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36
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2828
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November 9, 2015
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PowerVR GPU ISA docs not found in SDK
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2
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495
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July 20, 2015
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Shader Debugging
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2
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562
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July 10, 2015
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gl_LastFragData cannot be respecified in PVRShaderEditor
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1
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624
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June 24, 2015
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ANNOTATION in PFX breaks ShaderEditor/Shaman
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2
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600
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June 3, 2015
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PowerVR Graphics SDK v3.5 is live!
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0
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774
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May 12, 2015
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need help with using multi-texture in pfx
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5
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598
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February 6, 2015
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PVRShaderEditor shaders file extensions
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4
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473
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November 11, 2014
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PVRShaderEditor 2.2 freezes
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3
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505
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October 9, 2014
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Where can I find the PowerVR Tools configuration files (e.g. PVRShaderEditor.plist)?
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1
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529
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October 8, 2014
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EXT_shader_texture_lod extension in PVRVFrame
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4
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542
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September 22, 2014
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PowerVR Graphics SDK v3.3 Release 2 is live!
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0
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455
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July 22, 2014
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Shader failing only in PowerVR SGX540 (used in Samsung Galaxy S i9000)
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4
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603
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April 23, 2014
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Optimize shaders from command line
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3
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719
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March 3, 2014
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PVRShaderEditor - Loading shader code from external files
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12
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590
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February 3, 2014
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ES2.0 Fragment shader compile failed without any errors or warnings
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3
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538
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January 10, 2014
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Unexpected vertex shader behaviour - Android, Galaxy Nexus
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2
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499
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January 6, 2014
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Shader Editor PFX files
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5
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533
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January 2, 2014
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Problem about use struct as parameter or return value of function in fragment shader
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2
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563
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December 20, 2013
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glsl code limit size
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3
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497
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October 16, 2013
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