Someone from the staff has mentioned about 2 months ago that upcoming SDK release will contain native Mac OS X exporter plugins for 3dsmax and Blender (currently not possible to export POD on Mac using these) and native PVRShaman (current one runs trough X11 which is bit painful).
Is this release close? I’ve read somewhere in other thread you are going to provide new exporter plugin sets for Maya and 3dsmax 2011, but you got some little problem with putting it online. Will they contain Mac OS X native version too?
We are prepping a Maya plug-in and a Blender plug-in for Mac. The X11 environment is still going to be a requirement for running our Mac utilities, however.
The next release of the SDK will be in February.