Are you guys offering OpenGL ES 3 support to your licensees on older hardware such as those SGX 544 MP?
[blockquote]Are you guys offering OpenGL ES 3 support to your licensees on older hardware such as those SGX 544 MP?[/blockquote]
Unfortunately, SGX GPUs are not capable of supporting the entire feature set of OpenGL ES 3.0. However, there were a number of extensions added to the SGX driver to expose as many of these features as possible, for example GL_EXT_draw_buffers for MRTs.
Series6 was the first GPU to support OpenGL ES 3.0 (it’s also capable of supporting OpenGL ES 3.1)
I see, could it do texture arrays through extension too?
The GL_EXT_draw_buffers extension merely provides additional binding points for framebuffer attachments. It does not add texture arrays.
I’ve had a skim through the extensions that are available on SGX, but can’t find one that does expose texture arrays.