I have tried that texture and it works fine for me, both as a single map and a cube map (PVRTexTool 4.16.0). Are you sure you do not have selected a lower mipmap level in the "surface browser"panel?
Yes I am absolutely sure I had level 0 selected in the surface browser panel.
The problem is with the OS X version of PTT. The Windows version, which I tried after starting this thread, displays the texture. I am running OS X 10.11.6 on a late 2011 MBP with AMD & Intel graphics. Currently it is using the AMD graphics because of another app that is running.
Yes, I have reproduced the problem you have reported on Mac and we are looking into it. We are releasing a new SDK & Tools package in the next few weeks and we will try to get it fixed by then.
The problem with your KTX file is that it contains a DXTC (S3TC) compressed texture. For legal reasons DXTC only can be supported on Windows so the decompression fails on Mac/Linux. We are adding a warning to notify that the decompression has failed, but we cannot do more than that.
Thanks for investigating. I do not understand why there is a legal issue. All 3 of the OpenGL renderers on my OS X 10.11.6 MBP (AMD, Intel and Apple Software) support GL_EXT_texture_compression_s3tc so clearly Apple, et al, have licensed the technology. You can use these to draw the texture images.
Yes, you are right. Since March 2018 the S3TC patents have expired. As soon as we have green light from our legal department we should be able to support this format to Linux and Mac.