What is the number of texture object, generated by "glGenTextures" on the MBX Lite.
"glGenTextures" is make invalid texture ID when 512 tex obj was generated, as we result.
What is the number of texture object, generated by "glGenTextures" on the MBX Lite.
Which platform is this on? You will have to contact the platform provider for implementation specific limits.
Regards,
Georg
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