I lost a few of my source geometry files (originally created in 3dsmax) and want to make some modifications to my existing POD files. Is there any way i can get the geometry back into 3dsmax? maybe some converters that can convert POD to 3dsmax compatible formats?
ok never mind i created a converter myself
I am struggling to load a .pod mesh I got from somewhere in OpenglES 2.0. Can you please help me with the converter that you wrote to change it to .obj?