OpenGL => For desktop OpenGL ES => For embedded devices
ES is similar but definitely different than OpenGL for desktop. I recommend you start by learning OpenGL on a platform you are comfortable working with. If you want to target OpenGL ES devices downloading the PowerVR SDK is a must. They contain invaluable documentations, training courses and other demo source code.
Thanks Slion, this is sensible advice, although I would recommend new programmers to dive straight into ES 2.0 simply because any new devices will support this API and the ES 1.x API is not compatible with the newer ES 2.0. Once past the initial learning curve, then ES 2.0 is a much more uniform API for learning more advnaced effects.
i want to where i can get the source code for the demo of POWERVR Insider Navigator Demo.For i am working on it .Wether it offer the source code for us???I have found that The POWERVR Insider SDK 2.1 offer the car navigator samples/but i can’t find the SDK2.1.where i can download it??