HSR Efficiency always at 0%

Hi jsantos,

You’re right, you don’t need to use a Z-Buffer for HSR to work. You can find some interesting notes about how it internally works in another forum post (Hidden surface removal for alpha blended fragment under opaque one).

As mentioned in my previous post, I’ll keep you updated about any progress with PVRTune regarding the issue you’re experiencing.

Best regards,
Alejandro

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