Need OpenGL ES 2.0 offline compiler

Hi Vikash,

For debugging and profiling purposes SGX543 and SGX544 have the same instruction set, so you should not worry about the differences.
For compiling binary shaders, the HW revision and the exact version of the DDK does matter, so it is not possible for us to release a compiler for this specific platform. TI on the other hand, might be able to supply one to you.
I believe the easiest and safest way is to extract the binary shaders with the extension I mention above.

Regards.

Carlos.