where can i find details expesialy beagle board setup ?
I found the SVN repo here: https://gforge.ti.com/svn/gleslayer/trunk/Packages
Username is ‘anonymous’ with a blank password.
Unfortunately I had a hard time getting Win32_Emulation to compile, it would appear that not all interfaces have been fully implemented - but I could wrong here!
It expects this version OGLES-1.1_WINDOWS_PCEMULATION_2.02.22.0756 where as I could only find version OGLES-1.1_WINDOWS_PCEMULATION_2.04.24.0765
I’m still looking at this, hoping to get it working with a 3d hardware accelerated phone.
If you are on OMAP3 and on Linux, you should look at the openembedded build, that already has this running on the platform.
I’m looking at a Windows mobile device running on a beta WM6.5 so the openembedded build isn’t any help for me.
The build issues I was having were caused by my checking out of Ogre from the trunk and so certain interfaces appeared incomplete also there were issues with NEDMemory manager.
Checking out from a stable tag fixed those issues - sorry for implying an incorrect checkin.
I was still unable to test any of the demos caused by the lack of media / vertex shader support, Can I ask what you had to do to get PlayPen working?
Thanks for your reply Prabindh.