PowerVR OGL2.0 with S60 emulator

Hi, I’ve downloaded the OGLES2.0 SDK for use with Samsung Omnia HD.
I am eager to start using the APIs in my applications, but I don’t have hardware. Does the SDK support building on the WINSCW environment?

For the OGLES1.0 symbian provided a software renderer and nokia/samung provided h/w implemenations on target device.

TwmD wrote:
Hi, I've downloaded the OGLES2.0 SDK for use with Samsung Omnia HD.I am eager to start using the APIs in my applications, but I don't have hardware. Does the SDK support building on the WINSCW environment?

No, I believe this would require changes to the WINSCW emulator.



Our SDK contains OpenGL ES 2.0 libraries for Win32 or Linux, depending on which one you chose. This allows you to write native Win32 or Linux applications using OpenGL ES 2.0. By using an OS abstraction layer (such as PVRShell in the examples provided with the SDK) you can write platform independent applications.