I’ve noticed that if I try to export a skinned animation from maya and then viewing the results in pvrshaman, the camera is wrong. But if I try a static scene and use collada2pod, the camera is perfect.
Hi,
Would it be possible for you to send your .pod file and a minimal maya scene that reproduces the problem to devtech@imgtec.com. Also, which version of Maya and the plug-in are you using?
Thanks,
Scott
gtmacdonald wrote:
I've noticed that if I try to export a skinned animation from maya and then viewing the results in pvrshaman, the camera is wrong. But if I try a static scene and use collada2pod, the camera is perfect.
Thanks for your files. I've had a quick look and there is indeed something not quite right with the camera. I'll have a look at fixing it as soon as I can. For reference internally we have given the problem the id BRN27708.
You’re welcome. This might not be a priority for me since my camera’s probably going to be controlled procedurally. But I thought I’d mention it just in case. Thx for looking into it.
-Greg