Imagination PowerVR SDK Blog

PVRSHAMAN

pvrshaman

#1

Dear Team



Allow me to express my wish for the PVRSHaman, maybe you might be interested by the point of view of a developer ?



1/

the tools shout show more detail without being to verbose about material

diffuse,specular, normal ( bump)



2/

in the built in object , witch is a superbe idea, create a new object should link an empty pfx(or a choice of pfx lib) associated to it and create a directory where the default pod and pfx are located.



3/ improve the edition of pfx

when you have a lot of effect the editor is pretty basic, it should showus the effect hiearchy in the tree node or collapse/expand the editor view like all good old c++ editor ( even java eclipse got it )



4/should be eclipse based (multi plateform and low cost of maintaining ,dynamic update compare a qt apps )





5/ the update should work , for now i never saw it working and it crash on my linux.



6/ compose effect to create a new one, visually a bit like the wonderfull mental mill but ok …it s a dream here



7/ unless you play it you dont see the animation hiearchy



that is my tought this morning



david



#2

Hi David,



Thanks for the feedback. The PVRShaman lead engineer is out of this office this week. I’ll discuss all your points with him when he’s back through :slight_smile:



We have no plans to create Eclipse versions of any of our Utilities as we believe our existing cross-platform solution is more flexible (& it means we don’t have a dependency on other software packages).



Thanks,

Joe