Firstly apologies for this basic question I just starting with this and an certainly doing something simple wrong.
I wish to use PVRVFrame to develop a GLES2 application on Windows (Visual Studio). I have the EGL context working and linked with the .dll files.
I am trying to create a GLES 2 context only, but the issue is in the PVRVFrame gui application it says it is GLES 3.2, also glGetString(GL_VERSION) returns “3.2…”.
Will the OpenGL ES context still be strictly limited to GLES 2 features in this case?