3D object coordinate


I would like to know how to generate the vertex, indices, textures coordinates and normal coordinates of 3D objet modelised with 3 ds max.

Great thanks!

If you have generated an object in 3DS Max then one possible way to use this in a 3D scene is through our PVRGeoPOD exporter plug-in which is in the Utilities folder of the SDK. Please refer to the documentation for how to use and install this plug-in.