Help in compiling OGL ES2 on VS2010 ?
Hi,
Have you followed the installation guide in SDK_3.0SDKUserGuideOpenGL ES 2.0 for WindowsX86PCEmulation.html?
All
of our Example applications compile within Visual Studio as long
as the PVRVFrame OpenGL ES 2.0 emulation libraries are accessible to
the project you are compiling (e.g. in a System directory, in the local build directory or in your PATH environment variable).
You may also need to check the capabilities of your Intel GPU to ensure that it’s capable of emulating the graphics API you have chosen (please refer to the PVRVFrame webpage here for more information).
Regards,
Joe
Have you followed the installation guide in SDK_3.0SDKUserGuideOpenGL ES 2.0 for WindowsX86PCEmulation.html?
All
of our Example applications compile within Visual Studio as long
as the PVRVFrame OpenGL ES 2.0 emulation libraries are accessible to
the project you are compiling (e.g. in a System directory, in the local build directory or in your PATH environment variable).
You may also need to check the capabilities of your Intel GPU to ensure that it's capable of emulating the graphics API you have chosen (please refer to the PVRVFrame webpage here for more information).
Regards,
Joe
Build started: Project: OGLES2HelloAPI, Configuration: Debug Win32
vk_102012-10-20 02:51:18
Hi vk_10,
Generally these errors are associated with trying to link objects built with different versions of visual studio. PVRVFrame was built with Visual Studio 2010 with Service Pack 1. Any versions other than this will cause this error - hope that helps?
Thanks,
Tobias