I have browsed the entirety of the forum topic - but i am unable to find methodologies to compile simple OGL ES 2.0 programs in order to simulate for iphones using the PowerVR SDK. Could someone please tell me or point to a place where i can find the complete process in achieving my goal.
Have you followed the installation guide in SDK_3.0SDKUserGuideOpenGL ES 2.0 for WindowsX86PCEmulation.html?
All
of our Example applications compile within Visual Studio as long
as the PVRVFrame OpenGL ES 2.0 emulation libraries are accessible to
the project you are compiling (e.g. in a System directory, in the local build directory or in your PATH environment variable).
You may also need to check the capabilities of your Intel GPU to ensure that it’s capable of emulating the graphics API you have chosen (please refer to the PVRVFrame webpage here for more information).
Have you followed the installation guide in SDK_3.0SDKUserGuideOpenGL ES 2.0 for WindowsX86PCEmulation.html?
All
of our Example applications compile within Visual Studio as long
as the PVRVFrame OpenGL ES 2.0 emulation libraries are accessible to
the project you are compiling (e.g. in a System directory, in the local build directory or in your PATH environment variable).
You may also need to check the capabilities of your Intel GPU to ensure that it's capable of emulating the graphics API you have chosen (please refer to the PVRVFrame webpage here for more information).
Regards, Joe
Thanks for your reply, Joe. I figured out that I had some issues with PVRFrame.
In Release Mode
While running a basic OGL ES application, I am running into a runtime Library error = " This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information"
In Debug Mode
Project->Linker -> General -> Additional Library directories -_ "............BuildsOGLES2Windows_x86_32Lib;"
Even then i get this error - Could you please help where I am going wrong? Thank you, Joe :)
Generally these errors are associated with trying to link objects built with different versions of visual studio. PVRVFrame was built with Visual Studio 2010 with Service Pack 1. Any versions other than this will cause this error - hope that helps?