Lost pivot when exporting POD

I exported a scene as POD from blender, then open it in Shaman. All objects are placed at (0, 0, 0).

Does GeoPOD keep the pivot of objects?

Hello



when you exported your model, did you select world coordinate even if it is not an animation ?

i believe that your model are in model space coordinate that is why.

its true that the wizard should be improved, it s a bit confusing.



Kind regards

david


Thanks for the quick answer!



I think my description was a bit confusing.

It’s not that all objects were placed at (0, 0, 0), but their pivot points were at (0, 0, 0). So, it’s rotating around (0, 0, 0) instead of their own pivot.

I don’t know your authoring tools but by my side i have to make sure that my pivot are centered correctly before exporting in world coordinate (depending the case) using adjust pivot tabs and even if you export in model space you object will be not centered necessarily at 0,0,0.Are you sure you pivot is located where it should be ?

I’m using Cocos3D.

The pod was exported with 3DS Max 2014.



I also tried Blender. And the pivot was correct.

if the model was exported in world coordinate that is normal behavior you need to translate an rotate around the center position