Hello All,
I have the following problem. I was given a new laptop DELL Precision M4800 which uses NVIDIA Quadro K2100M and Intel HD Graphics 4600 display adapters in my work place. In my previous computer, I have written one OpenGL ES 2.0 application and I was able to run it with the PowerVR SDK and simulation (not sure what version was I using there). I installed the latest PowerVR SDK (2016_R1.2) on my new laptop and I tried to run that application. This time it failed with Access Violation Error. I decide to run the example applications, provided with the SDK (01_HelloAPI). Again, it crashed with Access Violation Error. I tried in both Release and Debug configuration but no luck. I am using Visual Studio 2013 Express. When I added some breakpoints and debugged, I saw that the application crashes when it executes this line of code
eglContext = eglCreateContext(eglDisplay, eglConfig, NULL, contextAttributes) - line 330;
[attachment file=54737]
Also tried to run some other examples and I saw that the following Warning is printed in PVRVFrame
[attachment file=54738]
I tried to change the Context Creation Mode to Loose and this time it passed executing of eglCreateContext() but this time it failed in the next statement - eglMakeCurrent()
Here is the Call Stack from Visual Studio, when I run the app in Strict mode
[attachment file=54739]
Please, let me know if you need any additional information or if there is same thread in the forum already
Best Regards