We are a small team of 3 and we are proud to announce our first game ‘Chase & Hunt’ which is now available on the app store.
The game features a custom engine which is built using many of the tools from PowerVR SDK.
Notably the PVRVFrame and PVRTexTool.The examples included also were a nice help into rendering techniques.
I literally run the same code on our windows machine(Editor tool) and the actual devices(iOS), without any hiccups.The editor uses also the PowerVR compression library.
The game features:
- Physically based shading.
- Cascaded shadow maps
- Day night cycle.
I really am a big fan of the PVRVFrame and is very fast inspite of another layer of abstraction with GPU.
Upto a thousand draw calls can be easily achieved with it,
A big thumbs also to all the forum moderators/developers who have answered many of my questions patiently.
If any developers need more help integrating the tools mail me at
Here is a small gameplay video of our game on an iPhone6.